Systena Corporation

Tokyo Stock Exchange 2317.T

Systena Corporation Total Non-Current Liabilities for the year ending March 31, 2024: USD 1.08 M

Systena Corporation Total Non-Current Liabilities is USD 1.08 M for the year ending March 31, 2024, a 1.47% change year over year. Total non-current liabilities are the sum of long-term debt and other non-current liabilities.
  • Systena Corporation Total Non-Current Liabilities for the year ending March 31, 2023 was USD 1.06 M, a 0.15% change year over year.
  • Systena Corporation Total Non-Current Liabilities for the year ending March 31, 2022 was USD 1.06 M, a -19.62% change year over year.
  • Systena Corporation Total Non-Current Liabilities for the year ending March 31, 2021 was USD 1.32 M, a 31.27% change year over year.
  • Systena Corporation Total Non-Current Liabilities for the year ending March 31, 2020 was USD 1.00 M, a 27.99% change year over year.
Key data
Date Total Non-Current Liabilities Shareholders' Equity Other Liabilities Total Liabilities
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Tokyo Stock Exchange: 2317.T

Systena Corporation

CEO Mr. Kenji Miura
IPO Date Nov. 15, 2004
Location Japan
Headquarters Shiodome Building
Employees 5,239
Sector Communication Services
Industries
Description

Systena Corporation engages in the solution and framework design, IT service, business solution, and cloud businesses in Japan. It also designs, manufactures, and sells IoT/M2M routers, LTE/3G/WiMAX2+/PHS routers, Wi-Fi board, Android terminal, wireless digital signage, antenna, etc., as well as software development, evaluation and verification, and IT services. In addition, the company is involved in the provision of BPO service, IT support service, various market research, and welfare, and employment consulting services for people with disabilities; and planning and operation of social games for mobiles, smartphones, and PCs. Further, it engages in the planning, development, sale, and other services in the fields of AI, IoT, robots, fintech, and social media; mobile and communication development and verification support, solution, and consumer businesses, including SNS gaming; research and development of smart devices and automotive devices; trend survey of the technologies and services; development and sales of computer and related equipment software products, encryption and certification products, and IoT solution packages; and provision of personnel for computer engineers and technicians. The company was founded in 1981 and is headquartered in Tokyo, Japan.

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StockViz Staff

January 16, 2025

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