BANDAI NAMCO Holdings Inc.

Tokyo Stock Exchange 7832.T

BANDAI NAMCO Holdings Inc. Market Capitalization on January 14, 2025: USD 14.58 B

BANDAI NAMCO Holdings Inc. Market Capitalization is USD 14.58 B on January 14, 2025, a 6.76% change year over year. Market capitalization represents total company value in stock market; higher suggests larger, more established company.
  • BANDAI NAMCO Holdings Inc. 52-week high Market Capitalization is USD 16.02 B on December 16, 2024, which is 9.89% above the current Market Capitalization.
  • BANDAI NAMCO Holdings Inc. 52-week low Market Capitalization is USD 11.55 B on February 15, 2024, which is -20.82% below the current Market Capitalization.
  • BANDAI NAMCO Holdings Inc. average Market Capitalization for the last 52 weeks is USD 13.45 B.
Key data
Date Market Capitalization Share Price Price to Earnings Ratio (P/E) Price to Sales Ratio (P/S)
Market news
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Tokyo Stock Exchange: 7832.T

BANDAI NAMCO Holdings Inc.

CEO Mr. Masaru Kawaguchi
IPO Date Jan. 1, 2001
Location Japan
Headquarters BANDAI NAMCO miraikenkyusho
Employees 11,159
Sector Consumer Discretionary
Industries
Description

BANDAI NAMCO Holdings Inc. develops entertainment-related products and services worldwide. Its Toys and Hobby segment offers toys, capsule and candy toys, cards, confectionery, food, apparel, sundries, plastic models, figures, communications and peripheral equipment, consumer electronics, character-based products, pachinko and pachislot machines, medical and electronic-related equipment, playground equipment, bicycles, furniture, visual, RC and robot toys, molds, stationery, prizes, and other products. This segment is also involved in the contract operations for inspecting and testing; and import and export of toys, etc. The company's Network Entertainment segment plans, develops, and distributes network content, as well as home video games, live events, machines, Internet-based online games, other software and services, amusement machines, etc.; and provides advertising, promotion, online video distribution and games platforms, communication and related tools, and shared services, as well as visual substrates. Its Real Entertainment segment plans, produces, and sells amusement machines; plans and operates amusement facilities, etc.; and provides after-sales services and stocks and sells pre-owned amusement machines and products. The company's Visual and Music Production segment offers visual and music content and package software, and audio engineering services; conducts live entertainment operations; plans and produces animation; manages affiliated artists; operates fan clubs; produces visual products related to live performances, events, and music; plans, produces, and sells goods, tickets, etc. Its IP Creation segment plans and produces animations, labels, events, etc., as well as music related to animations; manages and administers copyrights and other rights. The company was formerly known as NAMCO BANDAI Holdings, Inc. and changed its name to BANDAI NAMCO Holdings Inc. in June 2014. The company was founded in 2005 and is headquartered in Tokyo, Japan.

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StockViz Staff

January 15, 2025

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